Thursday, May 29, 2008

Some WotLK Talent Ideas

Thoughts: http://www.war-tools.com/t53376.html

It's inevitable the trees will probably be taken down for being too similar to the real alpha trees, but whatever. My initial thoughts on the existing WoTLK trees are:
  • A few of the PvE DPS talents are simply too weak.
  • There's still some horrible talents that don't scale. (5/10 spell pen on Arc Sub?)
  • Some talents can be tweaked to be less awful by constraining them. (Wand Spec)
  • Dispel is a problem for the class, but anti-dispel talents are generally gay RNG crap.
  • Frost is way bloated and impossible to spec. Changed a lot of the 5 pointers to 3 pointers and even then, it's near impossible.
  • Imp Blizzard isn't worth 3 talent points but is a neat toy.
  • Icy Veins CD too short for 11 points deep -- causes weirdness.
  • Pushback protection on Frozen Core.
  • Make Pyro not suck.
  • Make Burnout not suck.
  • Make Fiery Payback what it really is -- mage eye for an eye.
  • Make Winter's grasp strong without making it necessary in PvE.
  • Make Imp Blink more meaningful.
  • Change random crap for no reason to make mages imba.
  • Waste everyone's time.
I think I succeeded on at least one or two of those bullet points. I've said this other places but really what I'd like to see is mage gameplay change up a bit -- I'm hoping mages have better options than simply spamming instants and being perma-dispel-trained in every bracket. Obviously any class can say this. Warriors against 4dps teams. Warlocks against, well, everything. Hopefully, every class gets the type of changes that force more diverse/creative play. ^^

11 comments:

Anonymous said...

First. Lol and btw im stalking you.

Anonymous said...

Stop: Nigger time

Anonymous said...

Why dont you get your thumb out your ass and post the fucking UI already instead of this drivel of an article. Noone gives a flying fuck about your "what if" Woltk fantasies. It's been what, over a month we've been asking? Make some people happy you lazy fuck. Cocksucker.

Raddy said...

fuck fuck fuck fuck fuck
mother motherfuck
mother motherfuck
fuck motherfuck motherfuck
noinch noinch noinch
1 2 3 1 2 3 4
noinch noinch noinch
smoking weed
smoking weed
doin' coke
drinking beers
drinking beers beers beers
rolling fatties
smoking blunts
Who smoke the blunts?
We smoke the blunts!!!

Anonymous said...

WHO SMOKE THE BLUNTS?
WE SMOKE THE BLUNTS!

huck said...

as long as they keep giving melee anti-kite moves all mages will be able to do is spam instant casts. Might as well just roll boomkin, at leat they got high amounts of armor.

I always though 'noinch' was noise.

Anonymous said...

PORN

Oppo said...

fifteen bucks / little man
put that shit / in my hand
if that money doesn't show /
then you owe me / owe me / owe

Anonymous said...

cut that wotlk shit out

nobody cares about wow anymore

Anonymous said...

to all those ui fuckers: if you are too stupid to rebuild this really simple ui, stfu.

JimmyHoffa said...

As dispel protection what if mages got a buff spell similar to UA? It'd be limited to 1 friendly target at a time (to keep it from being OP) and when it was dispelled the purge spammer would get hit with damage and a silence. Call it feedback, make it an instant arcane spell with a 30 yard range and it'd be trainable at say, level 74.

It'd give the mage some interesting new tactics and the ability to protect their allies or themselves.